Customizing Importing Game/Lineup Info (resolved)
Posted: Mon Jun 19, 2017 9:19 am
Info:
- Local League uses Sports Illustrated (SI) as their website hosting
- Cannot control "Roster" in SI, league has it locked for even Managers
Here is the issue/feature request:
Since we are using SI, I have the ability to import our games, game info, and roster into Game Manager. The problem is, I have customized player info under Player Manager (Added last name, changed last name form initial to full last name, etc), so every time I import a game and it imports the Roster from SI, it creates new players for me as they do not match identically what's being imported from SI. Merge, you say? Well you can't merge two players when one of the players is rostered in a pending game (so iScore tells me within the app), plus, that's just another extra step I have to do every time I want to import a game.
I've gotten around this for now by simply not importing games from SI, and it's not a big deal to create a game, but it would be nice to have some customization options when you're importing, such as a checkbox to NOT import rosters. Then all of the game data could be imported, and (hopefully) by default it would take the roster/lineup that is set in iScore instead of SI. This would have an added layer of benefit for leagues such as mine, as our league doesn't use the "Roster" in SI as an actual starting lineup - it's simply an alphabetical (A-Z) roster of the kids on the team (and this is locked so even the team manager has no control of the Roster). So even though I've set a starting lineup in iScore with starting fielding positions, that gets wiped out every time I import a game back to the alphabetical listing from SI.
I'm also unclear about the link between SI and iScore to the game as far as the Score Casts are concerned. If I don't import a game from SI into iScore, will the Score Cast shortcut from the SI mobile app still link correctly to the game I have manually created? I'll find out tonight I guess as that's what I've done today (create the game manually without importing). I'll post back here on that for anyone else who is also using SI.
- Local League uses Sports Illustrated (SI) as their website hosting
- Cannot control "Roster" in SI, league has it locked for even Managers
Here is the issue/feature request:
Since we are using SI, I have the ability to import our games, game info, and roster into Game Manager. The problem is, I have customized player info under Player Manager (Added last name, changed last name form initial to full last name, etc), so every time I import a game and it imports the Roster from SI, it creates new players for me as they do not match identically what's being imported from SI. Merge, you say? Well you can't merge two players when one of the players is rostered in a pending game (so iScore tells me within the app), plus, that's just another extra step I have to do every time I want to import a game.
I've gotten around this for now by simply not importing games from SI, and it's not a big deal to create a game, but it would be nice to have some customization options when you're importing, such as a checkbox to NOT import rosters. Then all of the game data could be imported, and (hopefully) by default it would take the roster/lineup that is set in iScore instead of SI. This would have an added layer of benefit for leagues such as mine, as our league doesn't use the "Roster" in SI as an actual starting lineup - it's simply an alphabetical (A-Z) roster of the kids on the team (and this is locked so even the team manager has no control of the Roster). So even though I've set a starting lineup in iScore with starting fielding positions, that gets wiped out every time I import a game back to the alphabetical listing from SI.
I'm also unclear about the link between SI and iScore to the game as far as the Score Casts are concerned. If I don't import a game from SI into iScore, will the Score Cast shortcut from the SI mobile app still link correctly to the game I have manually created? I'll find out tonight I guess as that's what I've done today (create the game manually without importing). I'll post back here on that for anyone else who is also using SI.