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Add a Pitch
Posted: Fri Apr 02, 2010 5:30 pm
by TexasRebel
I may just be missing it, but is there any way to add a pitch that you missed?
For instance, if a batter has 2 strikes and fouls a few pitches off, and you miss one during the AB, it would be nice to be able to go into the play by play later and add the pitch you missed to fix the counts.
Re: Add a Pitch
Posted: Fri Apr 02, 2010 6:53 pm
by TexasRebel
This might be misleading. Not simply "add a pitch" , but also "edit a pitch" or "delete a pitch"
It would be nice to be able to change a strike to a ball if it doesn't result in a K or a BB. Right now the only way to do that is to rescore the entire game
Re: Add a Pitch
Posted: Fri Apr 02, 2010 9:13 pm
by FTMSupport
If you enter a pitch incorrectly, you can use Undo while scoring to correct the ball/strike. You can always undo as far back into a game as you want, and enter the plays again.
Once the play is completed, we have editing available through the Pitch by Pitch screens, but you can not make changes to the outcome of a pitch. If the pitch is a Ball, you can change it to an Intentional Ball. If it is a Strike, you can changed to Strike Looking or Strike Swinging. But you can not change a ball to a strike or a strike to a ball. As you noted above, it could lead to a walk or strikeout which could make the result of the play invalid.
We are continuing to try and make more edits available, and changing a Ball to a Strike or vice versa when it would not lead to a Strikeout or Walk may be something we can address, but even that can get tricky. For example, if you were really trying to be picky, and you had a 3-2 count, but wanted to change the order of a ball and a strike, you would have to do it one at a time, so it would not be allowed because converting one or the other would immediately result in a walk or a strikeout. There are any number of situations that could lead to invalid data if we are not careful with what we allow.
Watch for more editing capabilities in future versions.
Thank you.
Re: Add a Pitch
Posted: Fri Apr 02, 2010 10:26 pm
by TexasRebel
Just a suggestion on the matter of a full count where you want to change the pitch order...
It might be a slight stretch to assume that the result of the plate appearance will be recorded somewhat correctly, but as long as the program knew that the PA would change as a result of the edit, could it force the user to continue to edit pitches or else scrap all of the edits until the outcome is the same?
for example: the PA resulted in a walk on a full count (BBKSBFFB)
if the user wants to change pitch #2 from B to K, the user would then be asked which other pitch to change. This would continue until the pitch sequence resulted in the same BB. So if the next pitch changed was #3 from K to S, it would ask again until one of the counted strikes became a ball...
I guess instead of a pitch by pitch approach, this would result in a batter by batter approach...
Today I missed a Ball in the 3rd inning before a hit on an 1-0 count... it really isn't worth undoing 6 innings of baseball to record a ball... but my pitch counts are wrong.
Re: Add a Pitch
Posted: Fri Apr 02, 2010 11:38 pm
by FTMSupport
Just out of curiosity, how did you find out when the game was over that you missed a pitch instead of right away? You could have used Undo immediately within the application when you realize a pitch was missed and added it at that point.
Treating edits as a Plate Appearance is not as easy as it sounds. There are things that happen at the pitch level that make tracking things on a pitch by pitch basis important. Runners stealing a base, substitutions, pickoff attempts, passed balls, wild pitches, etc. All of these things happen on a particular pitch, and just rearranging at the Plate Appearance level would have the potential of ignoring these items (or the UI would become extremely cumbersome trying to ask which things to carry forward with a pitch).
That being said, we are definitely going to continue enhancing the editing capabilities in future updates.
Re: Add a Pitch
Posted: Sat Apr 03, 2010 12:14 am
by TexasRebel
I'm tracking NCAA baseball...
I check what I record against the official play-by-play that is posted after the game is over.
Live games don't present so much of a problem, but the games that I score against the radio aren't so easy. Using the undo button on the fly results in missing more than the single, relatively unnecessary, pitch that I was unsure of. The indicator showed up when my pitch count and the announcer's pitch count were off by 1 pitch for two different pitchers...
I have access to season stats for my team, but i am only scoring conference games. This gives me an easy way to track stats for only conference games without bias from non-conference games.
Re: Add a Pitch
Posted: Sat Apr 03, 2010 12:21 am
by TexasRebel
i was thinking that each plate appearance could be tracked at the pitch by pitch level.
while I'm proficient in the C++ language, I have never been able to look at the apple SDK, so I really don't know what is possible/easy.
Just looking at the program, as it sits, I can edit a pitch as long as it results in the same outcome. What are the chances that a plate appearance can be edited as long as it results in the same outcome? an advanced runner during an AB would still have to advance somehow, the PA would have to result the same (out, E, H, etc.), but if you recorded 1-2 (SBF) when the appearance was actually 1-2 (SBKF) it wouldn't change the outcome, but you could insert that extra pitch...
Re: Add a Pitch
Posted: Sat Apr 03, 2010 1:36 am
by FTMSupport
It is not so much the language that makes it difficult as it is the actual logic involved. The case you gave is a simple one because nothing could happen with runners on the foul ball. But what if instead of SBF, it was SBB, and you decided to make that SBSB? And what if there was a steal on the third pitch? Does the steal now move to the 4th pitch because you inserted another pitch? Or does the steal stay on the third pitch? iScore can not really guess whether you intended to insert a pitch, change the order of a pitch, or correct a pitch. That would mean we would need to prompt you for every possible scenario and you would basically be re-entering the entire game anyway because of a potential ripple effect. Could be up to 3 runners on base at the same time, and each can have something happen on a particular pitch. You may have had a pickoff attempt on any pitch at any base, etc. The number of permutations is endless.
Again, we will continue trying to improve the process, and believe us when we tell you we have given this a lot of thought, but it is not as easy as it first appears because even seemingly minor changes can have ripple effects that make them extremely complicated.