Game on the fly?

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scale4cash
Posts: 1
Joined: Fri Mar 25, 2011 4:48 am

Game on the fly?

Post by scale4cash » Fri Mar 25, 2011 5:00 am

There are times when the game has already started and I feel like there is no way I can keep stats. If there could be a "quick game" option that could ask what the current game score is. Just a quick template with 2 teams and you could add a team if you have their line up already. Also sometimes I am at the game before it starts but I don't have the other teams lineup before the game starts. Is there anyway to handle these situations?
danmcc
Posts: 834
Joined: Thu Oct 22, 2009 5:43 am
Location: Charlotte, NC

Re: Game on the fly?

Post by danmcc » Fri Mar 25, 2011 5:33 am

Welcome to the board.

Using quick roster would be the best way to quickly put a game together to score. From game manager touch the plus sign for a new game, name it then touch quick roster at bottom right corner, set it up then hit one. You can do this for both teams or just the opponent assuming your team is already in your team manager.

For game in progress you could do home runs to catch up score. Use a dummy player in the lineup to score the runs so you don't mess up individual cumulative stats.
Skiking226
Posts: 2
Joined: Sat Mar 26, 2011 9:06 am

Re: Game on the fly?

Post by Skiking226 » Sat Mar 26, 2011 9:15 am

How bout a option to edit any aspect of a current game, like on the scorebook, edit ability so I can credit the right person for the run, for that inning. Like a scorebook. I was in the 3rd inning, and miss my runner that was on 3rd in the 1st inning. Only way I saw to go back was to undo. Well this wipes out the whole 2nd inning. So if we the user could edit a game, even after it over, so we could fix any mistakes we made if we got interrupted while scoring a game
danmcc
Posts: 834
Joined: Thu Oct 22, 2009 5:43 am
Location: Charlotte, NC

Re: Game on the fly?

Post by danmcc » Sat Mar 26, 2011 9:18 am

Currently editing to the extent that you suggest is not available, however crediting stats to the correct player is possible by overriding stats after the game. The game scorecast would not be accurate but the stats would be.
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