How much bandwith will a scorecast game use?

We will try and answer Questions in this forum. If you are having any issues with iScore Baseball, this is probably the best place to start. You can also search historical posts here.
Post Reply
Kylerjai
Posts: 14
Joined: Thu Jun 25, 2009 4:49 am

How much bandwith will a scorecast game use?

Post by Kylerjai » Sat Aug 01, 2009 6:13 am

I probably won't be too keen on giving my phone to our scorekeeper to score a game so I'm just wondering what type of dent in a 5GB wi-fi cap would 1 game make (approximately of course).
User avatar
OhioTex
Posts: 5501
Joined: Sun May 10, 2009 6:48 am
Location: Columbus OH

Re: How much bandwith will a scorecast game use?

Post by OhioTex » Sat Aug 01, 2009 6:37 am

add on to this question.... Can we post the iscorecast "after the fact" via wi fi?.. I understand the interest for real time simulcast using iphone (data plan) and/or itouch (wi fi).. but can we go home and post it after the fact? ... two reasons, a) not impact a data cap, (as this post asked) ... b) enable an iTouch at a field without wif fi to post (albiet not real time?).
User avatar
FTMSupport
Site Admin
Posts: 13193
Joined: Sat Mar 28, 2009 7:25 pm

Re: How much bandwith will a scorecast game use?

Post by FTMSupport » Sat Aug 01, 2009 6:52 am

@Kylerjai - It will not make much of a dent at all in a 5GB cap. Each pitch is approximately 150 bytes of data being sent. A typical game for youth sports will be under 300 pitches total. The sample iScorecast game we have on our website is 322 pitches. In addition to the standard pitches, we have one big record that gets sent for the lineups. So total data size being sent out will typically be < 50,000 bytes for the entire game (50Kb). Most websites you visit have more data than that.

@OhioTex - Yes, you can iscorecast after the fact. We have a features to "synchronize" a scorecast game (internally we have referred to it as "caster blaster") that sends the data for an entire game out to be viewed. That is how we put up the sample iScorecast that you can view at http://iscore.fasterthanmonkeys.com/screenshots.jsp.

We actually created this ability for a few more reasons (in addition to the two you mentioned). First, we want people to be able to put up games they scored with earlier versions of iScore. We have found it to be quite fun to "watch" old games our children have played in. lt allows you to re-live the game in ways looking at a traditional scoresheet cannot. Also, scorecasting uses more battery than when scorecasting is off. It is not a problem scoring a complete game with scorecast on. And if you start with a full charge, we have actually gotten through two complete youth games (~2 hours each) with scorecast on. But if you are at a marathon double header MLB game, you may not want to try and scorecast both games... at least not without a spare battery.

Another reason is the upcoming team websites. We want people to be able to "publish" the games to the team website so they are a single click away to view at any time.
Post Reply