Indefinite outs

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filocoop
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Indefinite outs

Post by filocoop » Fri Apr 01, 2011 6:18 am

Our U8 league allows all batters to get a single chance at bat per inning. That means we're going to have a lot more than three outs in a given inning. How can I manage that with iScore?
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OhioTex
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Re: Indefinite outs

Post by OhioTex » Fri Apr 01, 2011 7:20 am

Iscore is set up to mange more traditional rules for youth baseball/ softball
....Specifically, 3 outs = half inning over.....

I can not think of any simple way to tell iscore to "ignore" the third out and not force half inning change every third out..

This may be a niche situation in youth ball where iscore is just not adaptable.

(perhaps some else has a more creative idea how iscore could handle this situation)
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FTMSupport
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Re: Indefinite outs

Post by FTMSupport » Fri Apr 01, 2011 7:27 am

This is the first time we've heard of all players bat every inning. Most U8's we have heard of play to 3 outs, or whole team bats (or a run limit is reached), but do not play beyond 3 outs.

The best we can think of is when you reach 2 outs, instead of marking outs for batters after that, you could use Misc->Skip Batter and select No when it asks if it should count as an out. You will then know when reading the scorecard that skipped batters were actually outs. You could add a note saying how the player made the out.
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filocoop
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Re: Indefinite outs

Post by filocoop » Fri Apr 01, 2011 7:35 am

Thanks for the ideas! I'll give that a shot. Who knows, maybe I've misinterpreted the intention. The head of the league mentioned that all batters get a chance to hit, and I guess I understood that to mean indefinite outs. By the way, what a cool program!
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OhioTex
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Re: Indefinite outs

Post by OhioTex » Fri Apr 01, 2011 7:53 am

Is there any chance you " clear the bases" on third out?
If so, below could work somewhat..
(If you don't clear the bases on third out, I am not sure you can really score it with iscore, I don't think FTM suggestion above helps much either)


If you bat all on team then switch, but clear bases after three outs...here is a workaround idea...where the scorebook, box score and stats, Inning's will be somewhat meaningless ( and any inning related stats) but scorebook and stats will be 'pretty good'...

to start, set up a game as normal, but in options set number of innings played to something large like 27 ( do not want iscore to prematurely end game after 9 innings)

Next set up teams and rosters, with all bat=yes, hit play..

When batting, score as you see it, and let iscore change half innings after three outs. If you get to three outs and not finished batting 'all' and iscore has flipped you to next half inning, instead of throwing a pitch -- select " misc> end (half) inning" and it will come back to your batting team, ready for next person in line up. Continue to score as you see it repeat above "misc > end inning" if get another third out before last batter. After last batter, use "misc> end inning" to change to defense..do same for opponent at bats..

Again, this only works if you clear runners after three outs....
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OhioTex
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Re: Indefinite outs

Post by OhioTex » Fri Apr 01, 2011 8:09 am

filocoop wrote:Thanks for the ideas! I'll give that a shot. Who knows, maybe I've misinterpreted the intention. The head of the league mentioned that all batters get a chance to hit, and I guess I understood that to mean indefinite outs. By the way, what a cool program!
If there was some ambiguity, I suspect you will find you still switch offense/defense after there outs. in youth leagues "continuous batting order" is most common, you don't have MLB like batting substitutions, the batting line up contains all players, and all bat. iscore handles this scenario routinely. (set bat =yes for all players in starting line ups)



That being said, I have played in indoor 'scrimmage' leagues where time is at a big premium and we "bat all once, clear bases after 3 outs, then switch sides offense/defense" ( idea is development and save change over time). As these are developmental scrimmages, We also change pitcher/catcher every "new 'supper' inning" (do not allow mid inning subs or time outs) .. time permitting, we usually play three 'super' innings, and each pitcher faces every batter on the other team once.. a nice way to evaluate development.

(FYI - although we have been in some of these, it is not something I traditionally have tried to iscore, as we are not focused on the score but the skills and experience, but if you really wanted to, you could use my suggestion in prior post as to how..)
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