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Running Clock

Posted: Mon Dec 20, 2010 8:27 pm
by Methlp
We play in a league that has running clock rules.

That means we have designated 20 minute halves. The time continues to run during free throws, substitutions--and only stops on timeouts. The only exception is that during the last 2 minutes of the game is normal stop clock time. IScore does a good job of stopping on all normal play stoppages--which works for the 2 minute time period, but not every other time.

If you could add a running clock option, with a possible stop clock time period (optional at end of halves--I know a rec ball league that plays stop clock at end of halves) would work great as the time would be more accurate.

Lee

Re: Running Clock

Posted: Mon Dec 20, 2010 10:26 pm
by FTMSupport
We will add this to our enhancement list for future prioritization. Thank you for the suggestion.

Re: Running Clock

Posted: Mon Dec 26, 2011 8:43 am
by Unclebiggy
Could you please follow up on this enhancement? A running clock is essential is so many men's recreational leagues.